#pragma once

#include "device/Vector_dev.hpp"
#include "UnifiedMemManaged.hpp"

class Light : public UnifiedMemManaged
{
public:
    Light(const Vector3fDev &p, const Vector3fDev &i) : position(p), intensity(i) {}
    ~Light();
    Vector3fDev position;
    Vector3fDev intensity;
};
